NIGHTWATER / BUILDING DATABASE
Loot Manifester
Patch 1.0.11 corrects Loot Manifesters becoming ready after three seconds instead of 300 seconds. The stated readiness time is five minutes. This is not an item-per-second yield, and the note does not establish the reward contents, recipe or unlock cost.
Source-backed fields
- throughput
- Ready after 300 seconds (5 minutes); not a per-item output rate.Official patch 1.0.11
- historical bug
- Became ready after 3 seconds before the correction.Official patch 1.0.11
A slower timer can be correct behavior
If you remember near-immediate readiness from an earlier build, the new wait is documented. Compare the running build and the actual timer before treating the slower result as a current malfunction.
Do not build a loot-yield calculator from a timer
A readiness interval says when a reward can become available, not what it contains or how much. Without a verified reward distribution, multiplying the timer by an assumed item count would mislead players.
Data coverage: fields not established by these sources
unlock · ingredients · inputs · outputs · placement · pipe compatibility · upgrades · related resources. No unknown value is treated as zero or supplied to a calculator.