
LOCAL-FIRST PLANNING TOOL
Factory Layout Planner
Place generic gatherers, assemblers, storage, pipes and utilities on a collision-checked planning grid.
Desktop planning grid: 12 × 8 cells. Select any placed block to remove it.
PLACEMENT
Placement is inside the grid and collision-free.
METHOD
Use observed inputs, inspect the reasons
Name the structure you can see in your build, run the transparent check, and revise the plan when the result exposes a disconnected stage or missing decision. No tool result is presented as official game data.
Release-build gate
Recheck every demo-derived plan after Sep 18. An exported JSON draft preserves your intent while keeping old values visibly separate from newly verified behavior.
QUESTIONS
How this tool handles evidence
Does the Factory Layout Planner know hidden Nightwater values?
No. It uses only your entries and transparent structural rules. Unknown game values remain unknown.
Where is my plan stored?
Persistent tool drafts stay in local browser storage on this device. Tools with structured drafts also support JSON export and import.
Is the result an official optimal route?
No. It is a planning aid designed to make assumptions and missing handoffs visible.
RELATED CODEX
Nightwater Factory Layout Guide
A practical grid-and-zone approach for readable Nightwater factories, pipe access, buffers and future expansion.
Nightwater Buildings Guide
A source-checked overview of Nightwater's 60+ constructible buildings, including verified farmer, assembler and storage roles.
Nightwater Pipes Guide
Plan pipe-linked automation, inspect topology and avoid unsupported capacity assumptions.
Nightwater Storage Guide
Use storage as a visible buffer between gathering, transport, processing and finished outputs.
Tool framework checked Sep 4, 2026. Game claims are constrained by the official source gate.
Check the official Steam Store